And with the Wii U being the only confirmed next generation system this might be hinting towards a Wii U release.
There was an interview with some Ubisoft people about Rayman and some other more general game talk, but the most interesting bit was probably what Michael Ancel had to say about Beyond Good and Evil 2:
“We’ve been working on it for a long time, but we’ve had some technical issues. It’s a complex game. The first Beyond Good & Evil, when I sent the technical document to Sony, it was the time of the Emotion Engine on the PlayStation 2. We had the feeling that we could do whatever we wanted. We sent them the document, it was about planets, going from planet to planet, towns to towns and all these things. But in the end, what we were really about to do was far less than what we wanted.
And of course, the scope of Beyond Good & Evil is large – you’ve got the city, the ocean, the moon and the space ship. But the space ship was designed to go from planet to planet, and it was frustrating to have those limitations. And my thing is that we really want to make the game that was previously imagined, with all this feeling of traveling. Mass Effect did a good job on that side, and I think that there are a lot of things to do to continue in that direction, with storytelling and a massive world.”
He also added that that was the reason Beyond Good & Evil’s sequel won’t be coming out on current systems. Personally I feel like the Wii U would be a perfect fit for BG&E2, if that game also has Jade taking photos of creatures and whatnot and I’m sure a map on an extra screen would be very helpful in a game that seems to have a lot of traveling. Just saying!
I just hope this is actually going to happen sometime soon, as the HD release of the original turned me into a huge fan and got me excited for more.